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| [[Image:Blunt damage.png|40px|Blunt damage]] | | [[Image:Blunt damage.png|40px|Blunt damage]] |
Version du 10 février 2010 à 19:11
Syntax
{{NPC statistics | prof = | blunt = | piercing = | slashing = | cold = | earth = | fire = | lightning = }}
Parameters
- prof
- Acceptable profession values: "w", "r", "mo", "n", "me", "e", "a", "rt", "p", "d". Use this for the NPCs' primary profession.
- blunt
- armor rating against blunt damage in Normal Mode, followed by Hard Mode value between parenthesis.
- piercing
- armor rating against piercing damage in Normal Mode, followed by Hard Mode value between parenthesis.
- slashing
- armor rating against slashing damage in Normal Mode, followed by Hard Mode value between parenthesis.
- cold
- armor rating against cold damage in Normal Mode, followed by Hard Mode value between parenthesis.
- earth
- armor rating against earth damage in Normal Mode, followed by Hard Mode value between parenthesis.
- fire
- armor rating against blunt damage in Normal Mode, followed by Hard Mode value between parenthesis.
- lightning
- armor rating against lightning damage in Normal Mode, followed by Hard Mode value between parenthesis.
Notes
- Armor rating data may currently be found at the armor rating project.
- Other variables (health and energy) are still being evaluated.